Common Umpiring signals



The batsmen may take a run if the Striker misses the ball and the Wicket keeper dose not stop it.
Deas Ball
Dead Ball


If the Umpire decides that no shot was attempted by the Striker he will signal Dead Ball and no Leg Bye can be taken.

leg bye
Leg Bye


If the ball hits the Striker on his body the batsmen may take a run, unless a Dead Ball is signaled by the Umpire.

No Ball
No Ball


1. The bowler must bowl with part of his front foot behind the Pooping Crease and his back foot within the Return Crease.

2. The bowler must not throw or ‘Chuck’ the ball. The Umpire will call and signal No Ball a run is added to the team score. Another Delivery must be bowled.



The Umpires signals wide of the ball is bowled too far away from the striker, making run scoring impossible. 1 run is added to the team score and another ball must be bowled. The striker cannot be given out Hit Wicket.
4 Runs
4 Runs


When a Striker hits the ball and it touches the Boundary. The Batsman need not run.


The Umpire raises his index finger to signify the Dismissal (See A to Z of Common Cricket Terms). A batsman may also ‘Walk’ if he believes he is out (this is rare)
Short Runs
Short Run


If the batsman fails to either ground his bat or place a foot behind the Popping Crease at the end of the pitch to which he is running then no run is scored.
6 Runs
6 Runs


When a Striker hits the ball over the Boundary, without the ball touching the ground.
3rd Umpire
TV Replay / Third Umpire


When the Umpire is undecided about a decision he may call on the Third Umpire to view a replay of the incident and to make a decision. This is done by “drawing” a square in the air with his fingers.


  All Out : When the batting team loses all ten wickets.

  All Rounder : A Player who bats and bowls very well.

  Appeals :

When the fielding team believes a batsman is OUT they will Appeal by shouting, HOWZAT (ie. ‘How is that’)

  Back-Up : As the bowler bowls, the Non Striker walks down The Pitch, out of his Popping Crease, in anticipation of the Striker scoring a run.


Batting Average


The total number of runs scored by a batsman in all games divided by the number of times he was Dismissed. The higher the number the better the batsman. For Example, an excellent batsman averages 50 or more.


Bowling Average


The total number of runs conceded by a bowler in all games, divided by the number of wickets he has taken. The lower the number the better the bowler. For example, an excellent bowler average 23 or less.

  Box : Protection for the batsman’s groin.

  Century :

When a batsman scores 100 runs – a most significant milestone for a batsman.

  Crease :

There are 3 Creases at each end of the Pitch. These lines limit where the bowler and batsman can play. (see Common Ways to Dismiss a Batsman)

  Dab :

The striker plays the ball gently to the ground with a Dead Bat, often to achieve a Quick Single

  Dead Bat : When playing a Delivery, the Striker holds the bat with loose hands so as not to allow the ball to fly off the bat with any speed.

  Declaration : when the batting team decides to allow the other team to bat to enforce a winning position, even though it has not yet lost all its Wickets.

  Delivery : When the bowler bowls the ball

  Dismissal :

when a batsman is OUT (see common ways to Dismiss a Batsman)

  a ‘Duck’ :

A batsman Dismissed without scoring a run is out for a ‘Duck’

  Draw :

If all the innings of a match are not complete by the end of the final day then the result is a Draw.


Flick off The Pads

: An extravagant Leg Glance with the Striker raising his bat higher than usual to gain greater power.
  Follow On :

This occurs when the 2nd batting team is more than 199 runs ( in Test Cricket, played between countries) behind at the end of its 1st innings. The captain of the 1st batting team may ask the 2nd batting team to bat again. This is done so the 1st batting team can take advantage of its very strong position.

  Cut :

A batsman playing forward, only achieves an inside edge and the ball goes down to Fine Leg.

  Golden Duck :

A batsman Dismissed on receiving his first Delivery who scores no runs.

  Hat Trick :

When a bowler takes 3 Wickets with any 3 consecutive Deliveries.

  Hoik :

A shot played on the On side with little regard for correct style. Similar shots without any style may be called ‘agricultural’, ‘Slog’ or a ‘ windy woof’

  Innings :

In first class cricket each team has 2 innings. An innings is complete when either 10 batsmen are All Out or the captain of the batting side Declares.


Line & -Length


The ball is bowled on a Good Length (see Side-On View of the Pitch) and directed at or just outside the Off Stump.

  Lofted :

A Delivery hit by the Striker that goes in the air rather than along the ground.


Loose Delivery

: When a Delivery has little chance of Dismissing the Striker and is easier to score runs from.

  Maiden : An over without a run being scored.

  Mankad : When a bowler pretends to bowl the ball and the Non Striker Backs up so that he is out of his Popping Crase. The bowler then dislodges a bail and shouts “Houzat” – the Non Striker is out!


Night- Watchman

: when a batsman is Dismissed close to Stumps he may be replaced by a batsman of lesser ability from down The Order.

  Non Striker : The batsman at the bowler’s end of  The Pitch, waiting for the Striker to hit the ball.

  Nudge : Like a Dab Shot, played with intent of direction on the Leg Side.

  Openers :

The first 2 batsmen to commence the innings for each batting team

  Over :

The bowler is entitled to bowl 6 Deliveries called an Over. The Umpire call “Over” when the over is over. At the end of the Over a different bowler must bowl from the opposite end of The Pitch. The Non Striker becomes the Striker and the Umpires take up their alternate positions.

  Overthrows : When a fieldsman, throwing the ball at the Stumps attempting to Run Out (see common ways to Dismiss a Batsman) a batsman, accidentally  throws it off direction leading to an extra run or runs being scored by the batsman.

  Pad-Up :

1. To put on the batting pads 2. To play the Delivery with your pad instead of the bat.

  Played On :

When a striker hits the ball but the ball is deflected onto his Wicket.

  Quick Single :

The batsmen hastily run the length of the Pitch to achieve 1 run for fear of being Run Out (See Common Ways to Dismiss a Batsman)

  Rabbit : A Player who is not a very good batsman.

  Runner :

If due to injury a batsman cannot run, another player from the other 10 players may run for him.

  Session :

Test Cricket, Played between countries, is played over 5 days. Each day has 3 Sessions of 2 hours, separated by lunch (40 mins) and tea (20 mins) breaks.



: When the Striker plays forward with his pad, raises his bat and allows the Delivery to go through to the Wicket Keeper.

  Shout : A “ Good Shout” is when the crowd believes that an Appeal for Leg Before Wicket (LBW) (See Common Ways to Dismiss a Batsman) was very close to dismissing the Striker, but the Umpire does not give the Striker Out.

  Sight Screen :

Each end of The Cricket Ground has a background screen that hides all movement and colour when a bowler bowls to the Striker.

  Slash : The Striker attempts an extravagant Cut Shot.

  Striker : The batsman currently facing the bowler.

  Stumps :

1. At each end of The Pitch 3 wooden sticks (stumps) are spaced so as not to allow the ball to pass through without one or both bails being dislodged. 2. At the end of each day’s play the Umpire says “ That’s Stumps”

  Take Guard : The striker may ask the Umpire to line up his bat with one of the Stumps of the Striker’s choice. This is to establish his position relative to bowler and Wicket

  The order : The batting team has 11 batsman, designated in a particular Order,  but the Order may be changed at any time by the captain (see Openers). The first 4 batsmen are called the top order’, the next 3 ‘ the middle order’ and the last 4 ‘the lower order’ or ‘tail’

  The Pitch :

The specially mowed strip of grass at the centre of the ground used to bowl and bat on. A grassy Pitch tends to be good for fast bowlers and a bare Pitch ideal for spin bowlers.

  Third Umpire :

When both Umpires are unsure as to how to rule on an Appeal for a Run Out (see Common Ways to Dismiss a Batsman) or a catch, they consult the Third Umpire, who sits in the grandstand and reviews TV replays.

  Tie : When both teams have an equal number of runs and all innings are complete.

  Twelfth Man :

The reserve player for each team. He may field for indisposed players but NOT bat or bowl.

  Umpire :

Two Umpires officiate the game, one at Square Leg and one at the bowler’s end of the Pitch (See Third Umpire)

  Wicket :

1. Each of two sets of 3 Stumps and 2 bails 2. When a batsman is OUT it is said that a Wicket has fallen. Each team has 10 Wickets.

  Wicket Maiden : An over without a run being scored but a Wicket was taken.


  Armball :

A Delivery from an Off Spin bowler with more speed and no spin.

  Chinaman : A Delivery from a left handed Leg Spinner who bowls an Off Spinner.

  Fast Bowler : Bowls at about 135 to 155 km/h.

  Flight :

Movement of the ball in the air. An out / away swinger moves to the Off Side. An inswinger moves to the Leg/On Side.

  Flipper : A Delivery from a Leg Spin bowler that has back spin.

  Googly : A Delivery from a Leg Spin bowler that has Off Spin (see Wrong ‘un).


Leg Break/Leg Spinner


The standard Delivery from a Leg Spin bowler. To a right handed Striker the ball Pitches and spins towards the Off Side.

  Leg Cutter :

A fast Bowler may gain side ways spin such that the ball Pitches and moves to the Off Side of the right handed Striker.


Medium Pace Bowler

: Bowls at about 100 to 135 km/h


Off Break/Off Spinner


The standard Delivery from an Off Spin bowler. To a right handed Striker the ball Pitches and spins towards the ‘On’ or Leg side.

  Off Cutter :

A Fast Bowler may gain side ways spin such that the ball Pitches and moves to the ‘On’ or Leg Side of the right handed Striker.


Orthodox Bowler


A left handed bowler who bowls with the same action as a right handed Off Spinner.

  Seamer :

When a Fast/Medium Pace bowler gets the seam of the ball to hit the Pitch and move sideways.

  Slow Bowler : Bowls at about 70 to 100 km/h

  Top Spinner : A Delivery from a Leg Spinner that has Top Spin.

  Wrong ‘un : Same as a Googly.


  Bowled :

A Delivery hits the Strikers Wicket either directly, or rebounding from his body or the bat and at least one bails falls off.

  Caught : If the Stiker hits the ball with his bat and it is Caught by a fieldman without it touching the ground (if the fieldsman touches the Boundary 6 runs are awarded and the Striker is Not Out).

  Handle the Ball :

If the Striker deliberately touches the ball with his hand and the ball is not Dead (see Common Umpiring Signals) and an Appeal is made.

  Hit Wicket :

If the Striker dislodges a bail in attempting to hit the ball, either with his bat or any item related to the Striker.


Leg Before Wicket


If the Striker misses the ball, and if some part of his body is hit, and the Umpire believes the ball would have hit the Stumps, and the ball did not Pitch Outside Leg Stump, and

    • The Striker tried to hit the ball and he was hit in line with the Stumps (between Off and Leg Stumps), or
    • The Striker did not try to hit the ball and he was hit in line or outside the line of the Stumps.

  Run Out :

When a batsman attempts a run and fails to ground any part of his bat or body behind the Popping Crease before a fieldsman has dislodged a bail at the Wicket closest to that batsman.

  Stumped :

If a Striker misses the ball and steps outside his Popping Crease, the Wicket Keeper dislodges a bail with the ball

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